Judo

What is Judo?

Judo is a sport and unarmed martial art that emerged from jujutsu near the turn of the 20th century. Judo was developed by Jigoro Kano, a slight man who wished to adapt and use many of the the jujutsu techniques that required superior strength.

As such, the martial art stresses maximum efficient with minimum effort (seiryoku-zen’yo) by employing a number of techniques and practices intended to use an opponents strength and balance against him or her. Judo technique consists of throws and grappling – punching and kicking is forbidden – that are safe enough to practice full force in the dojo and powerful enough to stop an attacker.

Judo Rules – The Original Kodokan Judo Tournament Rules

  1. Each contestant shall wear coat and belt.
  2. A contestant shall be deemed to have been defeated when his two shoulders and hips shall have touched the floor, provided that said contestant shall have reached this position on the floor through having been thrown down.
  3. A contestant shall be deemed to have been defeated when in such position on the floor, if said combatant cannot free himself from his opponent’s arms within two seconds’ time.
  4. A contestant shall be deemed to have been defeated when from any cause or causes he may become unconscious. But it is not permitted to use serious tricks when the wrestling bout is between friends. Such tricks as kicking and the breaking of arms, legs, and neck are barred.
  5. A combatant shall be deemed to have been defeated when he has been reduced to submission through the employment by his opponent of any hold or trick.
  6. When a defeated combatant finds himself obliged to acknowledge his submission, he must pat or hit the floor or his antagonist’s body, or somewhere, with his hand or foot. This patting with foot or hand is to be regarded as a token of surrender.
  7. When a defeated combatant pats or hits the floor, or anywhere, in token of submission, the victor must at once let go his hold.
  8. It is understood and agreed that the Jiu-Jitsu man, whether he fights a boxer or contests with a wrestler, shall be allowed to use in his defense any of the tricks that belong to the art of Jiu-Jitsu.
  9. It is further understood and agreed that the Jiu-Jitsu man assumes no responsibility for any injury or injuries caused by any act or thing done during the contest, and that the Jiu-Jitsu man shall be held free and blameless for any such ill effect or injury that may be received during the contest.
  10. Two competent witnesses representing each side, or four in all, shall see to it that these articles of agreement are properly drawn, signed, and witnessed, to the end that neither contestant or other participant in the match shall have cause for action on any ground or grounds resulting from any injury or injuries, or death, caused during the contest.

Japanese Judo Terms

Japanese words and terms that you’ll likely hear in judo class. Includes general terms, technique naming conventions, competition terminology and counting.

General

judo :the gentle way
waza :technique
kiyo-tsuke :pay attention
tatami :mat
rei :bow, shows respect
dojo :practice hall
judoka :judo practioner
judogi :judo uniform
obi :belt
seiza :formal kneeling position
makuzo :meditation, silent reflection
makuzo yame :stop meditation
shomen ni rei :bow, implying respect to judo
sensei ni rei :bow, implying respect to instructors
“onagai shimas” :“may we practice”
arigato :thank you
ukemi :breakfall
randori :freestyle judo practice
shiai :judo tournament
kiai :attack/defense yell
uchi-komi :repeated practice of waza, no throwing
migi :right
hidari :left
tori :one who performs a technique
uke :one who receives technique
kyu :grade, coloured belts
dan :degree, black belts
yudansha :one holding a black belt rank
mudansha :one holding a coloured belt rank
tai-sabaki :body/foot movement and positioning
jigotai :defensive posture
shizentai :natural posture

Technique Naming

o :major, big
ko :minor, small
uchi :inner
soto :outer
gari :reaping
gake :hooking
nage :throw
otoshi :drop
guruma :wheel, circle
ushiro :backwards, reverse
ude :arm
kubi :neck
eri :collar
gaeshi :counter
otoshi :drop
harai :sweeping

Competition

hajime :begin, start
hansoku :violation
hansoku-make :defeat by repeated violation
hikiwakedraw
ippon :full point
kachi :winner
kiken-gachi :win by default
koka :minor score
“maitta” :“I submit”
waza-arihalf-point

Counting

ichi :1
ni :2
san :3
shi :4
go :5
roku :6
shichi :7
hatchi :8
ku :9
ju :10
ju-ichi :11 (10+1)
ju-ni :12 (10+2)
ni-ju :20 (2-10)